They’re still just video games, where the action-response feedback loop is provided by software, not the universe itself.

And where it looks like the budget has been going are the screen rooms. They occupy the huge central spaces on the main floor of the museum, and I’m sure a lot of time, money, and passion went into these things. But it’s misguided.

I believe museums exist to present the real thing for the visitor to experience with their own senses.

Now more than ever in history, kids need a break from the screens that all too many of them are sadly often plugged into by default, and connection to the real world instead.

We detrain ourselves out of the ability to access the quality of the information and turn it into actual knowledge. So called “digital natives” that they lack the critical and analytical thinking skills to evaluate the information they find on the internet. You need a trained brain to actually benefit from the internet. The advertised benefits of all these tools come with a specific hidden cost: Your ability to think.

The more you work in a superficial way, the more brittle the knowledge foundation in your mind will be on which you base your cognitive actions.

If you can’t produce a comprehensive answer with confidence and on the whim the second you read the question, you don’t have the sufficient background knowledge.

In knowledge work the bottleneck is not the external availability of information. It is the internal bandwidth of processing power which is determined by your innate abilities and the training status of your mind.

You have to remember EVERYTHING. Only then you can perform the cognitive tasks necessary to perform meaningful knowledge work. We can’t circumvent the work needed to train our minds.